While the Unity engine recently unveiled an impressive technical demo, it’s once again the turn of the Unreal Engine 5 to show us what it can do…
Check out this bluffing realistic demo, running under Unreal Engine 5, made by an independent developer!
It’s been almost two years since the Unreal Engine 5 was revealed to us for the very first time through an impressive technical demo. If we have since learned that Senua’s Saga: Hellblade 2 or S.T.A.L.K.E.R 2 would benefit from the latest engine from Epic Games, gamers were able to get a first glimpse of the engine thanks to The Matrix Awakens demo, launched on PS5 and Xbox Series X and S at the very end of last year.
However, the demo we are interested in today was designed by an artist named Daniel Martinger, who then took on the task of modeling a photorealistic workshop from scratch. The demo features impressive rendering and lighting and uses Path Tracing technology. Here is what the artist said about the development of this project:
I have created everything from scratch, No photoscans used. except the rusty metaltexture on the “Tool Wall” And the GroundTexture(They are from Quixel).
I used Zbrush, Substance Painter And Maya For Assets and Tiling Textures.
Obviously, it’s worth remembering that this demo is not representative of what’s possible in a full game, especially on consoles. However, it does allow us to appreciate the extent of the Unreal Engine 5’s capabilities and the creative freedom it grants to the most talented artists.