PlayStation Exec Says Sony Will Always Develop Single-Player Games

For several years now, single-player games with a strong narrative dimension have made up the vast majority of PlayStation’s first-party game library. And at a time when the Japanese giant is buying up studios with a philosophy that differs somewhat from its DNA, this strategy does not signal a change of direction.

© Sony Interactive Entertainment

In an interview with Games Industry, Hermen Hulst, the head of PlayStation Studios, officially spoke out about the brand’s editorial direction for the coming years.

At the time, it was true that the exclusive catalog offered by Sony left room for a plethora of title categories. But after the predominance of Gran Turismo and Crash Bandicoot, it was with the arrival of the PS3 that the manufacturer’s editorial line really started to take shape around narrative-oriented productions (Uncharted, The Last of Us…). A strategy that was clearly propelled by the PS4 and that seems destined to continue on the PS5.

But after the recent buyouts of Bungie and Haven Studios by PlayStation, a question could be seriously asked: will Sony drift from its philosophy to embrace, perhaps, a new editorial line? Here is what Hermen Hulst answered in the columns of Games Industry on this subject:

Obviously we will always carry on making these single-player narrative-based games such as Ghost of Tsushima, The Last of Us, and Horizon Forbidden West.

While the willingness to invest in-game services is “exciting” for PlayStation, as Hermen Hulst mentioned in this interview, it is reassuring to learn that the Japanese company will not abandon its area of expertise, namely narrative productions.

Source: Games Radar

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