Valve Responds To Steam Deck Thumbstick Issues

After reports of joystick drift on Steam Deck, Valve’s new handheld, the American studio has spoken out and reassured gamers.

© Valve

No question of doing like the Japanese giant Nintendo, Valve and Lawrence Yang have decided to explain very quickly on the problem of joystick.

It seems that every manufacturer wants to copy Nintendo and its Joy-Con drift problems. After Sony and Microsoft, it’s Valve’s turn to accuse of a “drift” (unexpected movement of the cursor on the screen caused by a problem with the joystick), but this time it seems that the source is software and not hardware, unlike the Joy-Con.

That’s what Lawrence Yang, designer at Valve Software, suggests on his Twitter account, explaining that an update has already been deployed:

Hi all, a quick note about Steam Deck thumbsticks. The team has looked into the reported issues and it turns out it was a deadzone regression from a recent firmware update. We just shipped a fix to address the bug, so make sure you’re up to date.

More fear than harm, we hope, since changing the joystick on such a machine would mean sending the whole console in for repair, not just a detachable controller.

Source: GameSpot

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